When he's not making DnD content or planning the doom, gloom, and glory of his players, Paul enjoys reading, watching animated shows and fighting the eternal struggle for blanket space against his Endures a disease, poison, or other hazard that saps vitality: 1d20 + CON mod + Proficiency (if proficient) Concentration: DC equal to greater of 10 or ½ of damage taken while concentrating on a spell: Going without enough water: DC 15 or gain 1 level of exhaustion. Imagine it: The PCs enter a forest, jungle or whatever type of wilderness you choose.
You got some software and made a big hexmap of your game's central kingdom. The beast is a huge/dire version of a normal animal as appropriate for the terrain type, how the animal got so big and why it is taking out it's agression on the locals is up to the GM. An attack with acid, such as from a hurled vial or a monster’s spittle, counts as a round of exposure. Hazards fall into three main categories: environmental, living, and magical. Scared of strange world and asks for travel advice. Goblin Boss (cr 1, mm 166) and 1 x Goblin (cr 1/4, mm 166) medium, 250 xp. Wilderness hazards 5e As an optional rule, an attack that fails by 5 or more results in the pursuer falling prone.